Image
Mobile Game

Mission: ATLANTIS

Geology professor G. Nate Archean finds himself in a dangerous adventure in the pursuit of the Lost City: Atlantis.

  • NERDIC

  • Mobile Game

  • Art Direction, Visual Design

  • 2014

Mission: ATLANTIS.

Geology professor G. Nate Archean finds himself in a dangerous adventure in the pursit of the Lost City: Atlantis.

Mission: ATLANTIS is a mobile (infinite runner style) game which is still in development. Easy gameplay, fun and challenging missions. Collect as many Atlantis coins as possible while trying to avoid sea mines, torpedos and ancient creatures. Oh, and don't forget; professor can't hold his breathe forever!


{ #ArtDirection, #Animation, #UI/UX-Design }
  • OVERVIEW

Mission: ATLANTIS is an in-house-side-project mobile game of NERDIC. A team of 3 occasionaly gathers and works on the game. Who knows? Maybe one day it will come to life.

I am the Visual & UI Designer of the team, producing the UI elements and illustrations besides helping the UX for a better gameplay.

  • ENVIRONMENT

Secret underwater research labs, ancient ruins, torpedos launched by unknown enemies, naval mines... You name it, we got it all.

  • ELEMENTS

I created loads of game elements: Torpedos, coins, tokens (pearls), stable and unstable naval mines, UI elements, treasure chests, magnets, ancient creatures... Below, you may find some of those elements...